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	<title>Comments for Versus Software</title>
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	<link>http://versus-software.com/blog</link>
	<description>game + free time = duck</description>
	<lastBuildDate>Sun, 06 May 2012 19:36:18 +0000</lastBuildDate>
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		<title>Comment on A crude attempt to reverse engineer a Super Mario World glitch by Yure</title>
		<link>http://versus-software.com/blog/a-crude-attempt-to-reverse-engineer-a-super-mario-world-glitch/comment-page-1/#comment-1251</link>
		<dc:creator>Yure</dc:creator>
		<pubDate>Sun, 06 May 2012 19:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://versus-software.com/blog/?p=251#comment-1251</guid>
		<description>Thanks for explaining.</description>
		<content:encoded><![CDATA[<p>Thanks for explaining.</p>
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		<title>Comment on Learning Shaders and the great Russian Scientist by Sakura</title>
		<link>http://versus-software.com/blog/learning-shaders-and-the-great-russian-scientist/comment-page-1/#comment-1037</link>
		<dc:creator>Sakura</dc:creator>
		<pubDate>Thu, 24 Nov 2011 23:39:43 +0000</pubDate>
		<guid isPermaLink="false">http://versus-software.com/blog/?p=382#comment-1037</guid>
		<description>Had already heard that story from someone, but instead of a drunk russian scientist he used a creepy mechanic guy.
I liked your comparation... Those moments where light shines inside our heads are really blessed! (and when they don&#039;t shine, they really make us &quot;waste&quot; time)</description>
		<content:encoded><![CDATA[<p>Had already heard that story from someone, but instead of a drunk russian scientist he used a creepy mechanic guy.<br />
I liked your comparation&#8230; Those moments where light shines inside our heads are really blessed! (and when they don&#8217;t shine, they really make us &#8220;waste&#8221; time)</p>
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		<title>Comment on The non-deterministic nature of bundles by Sakura</title>
		<link>http://versus-software.com/blog/the-non-deterministic-nature-of-bundles/comment-page-1/#comment-994</link>
		<dc:creator>Sakura</dc:creator>
		<pubDate>Mon, 14 Nov 2011 14:07:58 +0000</pubDate>
		<guid isPermaLink="false">http://versus-software.com/blog/?p=359#comment-994</guid>
		<description>Agree with your thoughts bundles do enlarge the product visibility in the market extending it to people who wouldn&#039;t care about it otherwise. I think that bundles can also leverage sales of practically forgotten titles when they get inside a pack with a low price. On most cases people will buy these games merely out of nostalgia and never play them. (I&#039;d have many of exemples, but for instance, last month I bought the three games from Broken Sword trilogy for a few bucks and even though I love them I don&#039;t think I&#039;ll ever have time to play the games again, it&#039;s likely that I just bought it because  it was cheap)</description>
		<content:encoded><![CDATA[<p>Agree with your thoughts bundles do enlarge the product visibility in the market extending it to people who wouldn&#8217;t care about it otherwise. I think that bundles can also leverage sales of practically forgotten titles when they get inside a pack with a low price. On most cases people will buy these games merely out of nostalgia and never play them. (I&#8217;d have many of exemples, but for instance, last month I bought the three games from Broken Sword trilogy for a few bucks and even though I love them I don&#8217;t think I&#8217;ll ever have time to play the games again, it&#8217;s likely that I just bought it because  it was cheap)</p>
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		<title>Comment on First Shader and why I will post useless shit from now on by J.Raza</title>
		<link>http://versus-software.com/blog/first-shader-and-why-i-will-post-useless-shit-from-now-on/comment-page-1/#comment-921</link>
		<dc:creator>J.Raza</dc:creator>
		<pubDate>Tue, 20 Sep 2011 20:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://versus-software.com/blog/?p=341#comment-921</guid>
		<description>Fast food quando voce está aprendendo não tem eheh. Quem dera, dai que eu aprendia tudo na hora!</description>
		<content:encoded><![CDATA[<p>Fast food quando voce está aprendendo não tem eheh. Quem dera, dai que eu aprendia tudo na hora!</p>
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		<title>Comment on First Shader and why I will post useless shit from now on by Raqsonu</title>
		<link>http://versus-software.com/blog/first-shader-and-why-i-will-post-useless-shit-from-now-on/comment-page-1/#comment-920</link>
		<dc:creator>Raqsonu</dc:creator>
		<pubDate>Tue, 20 Sep 2011 20:18:29 +0000</pubDate>
		<guid isPermaLink="false">http://versus-software.com/blog/?p=341#comment-920</guid>
		<description>Então, eu consegui ler tudo, mas não entendi quase nada hehe, apenas que você está se aprimorando bastante na sua área né? 

encontrando um método fast food de programação?</description>
		<content:encoded><![CDATA[<p>Então, eu consegui ler tudo, mas não entendi quase nada hehe, apenas que você está se aprimorando bastante na sua área né? </p>
<p>encontrando um método fast food de programação?</p>
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		<title>Comment on Tiozão Classe média alta by Raqsonu</title>
		<link>http://versus-software.com/blog/tiozao-classe-media-alta/comment-page-1/#comment-919</link>
		<dc:creator>Raqsonu</dc:creator>
		<pubDate>Tue, 20 Sep 2011 20:17:27 +0000</pubDate>
		<guid isPermaLink="false">http://versus-software.com/blog/?p=321#comment-919</guid>
		<description>hahahahaa, demais isso, muito bom!</description>
		<content:encoded><![CDATA[<p>hahahahaa, demais isso, muito bom!</p>
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		<title>Comment on First Shader and why I will post useless shit from now on by J.Raza</title>
		<link>http://versus-software.com/blog/first-shader-and-why-i-will-post-useless-shit-from-now-on/comment-page-1/#comment-899</link>
		<dc:creator>J.Raza</dc:creator>
		<pubDate>Thu, 01 Sep 2011 05:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://versus-software.com/blog/?p=341#comment-899</guid>
		<description>Hey everyone!
Thanks for the suggestion in sharing the code! I&#039;ll take a look into it :)
And WebGL seems like an intersting research topic. It&#039;s on my to-read list!</description>
		<content:encoded><![CDATA[<p>Hey everyone!<br />
Thanks for the suggestion in sharing the code! I&#8217;ll take a look into it <img src='http://versus-software.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
And WebGL seems like an intersting research topic. It&#8217;s on my to-read list!</p>
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		<title>Comment on First Shader and why I will post useless shit from now on by Luiz Irber</title>
		<link>http://versus-software.com/blog/first-shader-and-why-i-will-post-useless-shit-from-now-on/comment-page-1/#comment-898</link>
		<dc:creator>Luiz Irber</dc:creator>
		<pubDate>Wed, 31 Aug 2011 16:27:12 +0000</pubDate>
		<guid isPermaLink="false">http://versus-software.com/blog/?p=341#comment-898</guid>
		<description>Nice! A suggestion: why don&#039;t you try to use WebGL now? Should be simple (based on what I seen in the code), and people can see it online.</description>
		<content:encoded><![CDATA[<p>Nice! A suggestion: why don&#8217;t you try to use WebGL now? Should be simple (based on what I seen in the code), and people can see it online.</p>
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		<title>Comment on First Shader and why I will post useless shit from now on by Navarro</title>
		<link>http://versus-software.com/blog/first-shader-and-why-i-will-post-useless-shit-from-now-on/comment-page-1/#comment-897</link>
		<dc:creator>Navarro</dc:creator>
		<pubDate>Wed, 31 Aug 2011 15:57:30 +0000</pubDate>
		<guid isPermaLink="false">http://versus-software.com/blog/?p=341#comment-897</guid>
		<description>Amazing tale... and shame on you, I would love to take a peek on your image rendering code, as I can&#039;t even imagine how to start coding one =p

BTW you really really (really) should get a github account and share all your useless shit there. I bet you will have lots of fun when pull requests start poping.</description>
		<content:encoded><![CDATA[<p>Amazing tale&#8230; and shame on you, I would love to take a peek on your image rendering code, as I can&#8217;t even imagine how to start coding one =p</p>
<p>BTW you really really (really) should get a github account and share all your useless shit there. I bet you will have lots of fun when pull requests start poping.</p>
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		<title>Comment on First Shader and why I will post useless shit from now on by Winnie</title>
		<link>http://versus-software.com/blog/first-shader-and-why-i-will-post-useless-shit-from-now-on/comment-page-1/#comment-895</link>
		<dc:creator>Winnie</dc:creator>
		<pubDate>Wed, 31 Aug 2011 12:51:17 +0000</pubDate>
		<guid isPermaLink="false">http://versus-software.com/blog/?p=341#comment-895</guid>
		<description>I know this story. It&#039;s because things like that I admire you so much. It&#039;s seems to be so simple, but is that little things that shows how you love your work and why you have a long way to go. Congrats =)</description>
		<content:encoded><![CDATA[<p>I know this story. It&#8217;s because things like that I admire you so much. It&#8217;s seems to be so simple, but is that little things that shows how you love your work and why you have a long way to go. Congrats =)</p>
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